CHAREX v0.4


Today I worked on implementing enemy line of sight and enemy A.I.

I set the goblin's A.I. to move to your location or your last known location. The line of sight mechanic only "tells" the goblin's A.I. where you are, but it can still remember where it last saw you.

I do not plan on giving  the player line of sight, or fog of war, as it would defiantly subtract from the experience I have planed.

feedback or suggestions on where to go with the gameplay would be appreciated!

Files

CHAREX v0.4 14 kB
Apr 07, 2025

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